Eagle Eye Installations

Eagle Eye Installations

Eagle Eye is a series of installations were installed in the Pleiades to monitor Thargoid Activity.

From Galnet on 10 MAR 3304:

Aegis has launched an operation to monitor Thargoid activity in the Pleiades Nebula.

Admiral Aden Tanner, chief military liaison at Aegis, made this statement:

“Our new Eagle Eye initiative will closely monitor systems where Thargoid surface sites are known to exist.”

“We have established orbital surveillance installations at six locations in the Pleiades, which will measure energy-level fluctuations and track ship movements. Each installation is attended by a comms beacon that will collect the data before transmitting it to us for analysis.”

Aegis has confirmed that Eagle Eye installations have been placed in the following systems:
HIP 17225
HIP 17692
HIP 17892
HR 1185
Pleiades Sector IR-W d1-55
Pleiades Sector KC-V c2-4

Professor Alba Tesreau commented:
“My hope is that this initiative will greatly increase our knowledge of the Thargoids. Observing their ‘natural’ activities, outside of combat zones, should further our understanding of their behaviour.”

The locations are:

Eagle Eye OneHIP 17692A 3
Eagle Eye TwoHR 1185A 5
Eagle Eye ThreeHIP 178921 a
Eagle Eye FourHIP 17225A 5
Eagle Eye FivePleiades Sector KC-V c2-44
Eagle Eye SixDelphi (Pleiades Sector IR-W d1-55)2

Note: Pleiades Sector IR-W d1-55 was renamed to Delphi in 3304

The messages from the Unregistered Comms Beacons appear to change on a weekly basis. The Eagle Eye installations give out messages that contain planet locations with Thargoid Structures in nearby systems. These structures contain Thargoid Links that in turn point to various locations which can be:

  • Previously Attacked starports
  • Unattacked starports
  • Thargoid Structures
  • Thargoid Barnacles
  • Crashed Thargoid ships
  • INRA bases and INRA related locations
  • Settlements attacked by Thargoids

When targets are starports that have not previously been attacked there is a one week interval where Non Human Signal Sources appear in that system (and surrounding systems). The starport can be saved if CMDRs kill enough Thargoids, but if the (hidden) kill count is not reached then the starport will be attacked and damaged the following week.

It has been confirmed that success is based upon kill numbers, and only kills in the target system will be counted. This means that kills derived from missions on Aegis ships (which typically give out missions in nearby systems) do not count.

Aegis megaships Vanguard and Acropolis follow the attacks, and often stop in nearby systems each week. They are given a new flight plan before the Eagle Eye messages change, which seems to indicate that Aegis knows internally whether the attack has succeeded before this is reflected via Eagle Eye.


Decoding the messages

Eagle Eye Installations

Each of the installations have an Unregistered Communications Beacon (UCB). These transmit once per hour, on the hour.

However, they previously has set times for each beacon. (Eagle Eye One transmited on the hour, Eagle Eye Two transmited at ten past, Eagle Eye Three transmited at twenty pastm etc). These transmissions would normally change early Thursday.

The transmissions use the key INVADERS (early weeks used THARGOIDS) and phonetic letters (decoder). Since December 3304 the messages contain the names of target systems, often slightly garbled. For instance Maia becomes Maiaiaiaiaia, but further decoding is not required.


Example Transmissions (from March 3310)


Eagle Eye One (22nd March 3310)

PQDOKLD BB
(repeated four times)

Using the keyword “INVADERS”, this decodes into: Sterope II


Eagle Eye Two (22nd March 3310)

SBL 18502
(repeated four times)

Using the keyword “INVADERS”, this decodes into: HIP 18502


Eagle Eye Three (22nd March 3310)

LGDBIADP PDVQKO HB P N4 1
(repeated four times)

Using the keyword “INVADERS”, this decodes into: Pleiades Sector MI-S b4-1


Eagle Eye Four (22nd March 3310)

SBL 17481
(repeated four times)

Using the keyword “INVADERS”, this decodes into: HIP 17481


Eagle Eye Five (22nd March 3310)

WBQVS SDIA PDVQKO BO W V1 9
(repeated four times)

Using the keyword “INVADERS”, this decodes into: Witch Head Sector IR-W c1-9


Eagle Eye Six (22nd March 3310)

WBQVS SDIA PDVQKO BO W V1 8
(repeated four times)

Using the keyword “INVADERS”, this decodes into: Witch Head Sector IR-W c1-8


Previous Weeks

These are now on a weekly reports page, as there is now significant historical data. Locations were only collected until December 3304.

Acknowledgements

Thanks to the following CMDRs who were instrumental in putting this information together : aguettinger, Annabella Terra, Bagofholding, Dave Hedgehog, Ecthelion, factabulous, Jonuss, JohnTAss, Kal, Kaz Archer, Malic, Node_, Olivia Vespera, ProRockPL, Redden Alt-Mer, Robbie, Sileo, Skaldorin, Vildu, Zaratan

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