Non-Human Signal Source

  1. Home
  2. chevron_right
  3. Codex
  4. chevron_right
  5. Non-Human Signal Source

Non-Human Signal Source

Non-Human Signal Sources (NHSS) (not to be confused for Nonhuman Signatures (NHS)) are locations where xeno vessels or technology can be found. At the time of writing, the only alien species that are interactable with in the galaxy are the Thargoids (while there are Guardian Ruins we can not interact with the Guardians themselves).

Non-Human Signal Sources are ranked based on their Threat rating, starting at Threat Level 0 and rising all the way to Threat Level 9, with various outcomes available based on the threat level of the Signal Source dropped into, a table of which can be found at the bottom of the page.

Multiple different instances can spawn when entering into a NHSS. Non-Human Signal Source Threat Levels 0 through 2 will simply be empty space with a Thargoid Probe a short distance away from the entering commander. While instances containing only Thargoid Scouts (Threat Levels 3 through 6) are commonly comprised of a large debris field, assumedly of ships they have destroyed.

NHSS of sufficient Threat to contain an Interceptor vessel (Threat 5-9) can consist of multiple different instances; the most common of which are a series of destroyed or disabled vessels floating inside an acid-green coloured cloud (while the cloud shares similarities in appearance with the caustic effect, it is harmless to commander ships). The lone Interceptor will be found a short distance away from the cloud, passive until it detects the ship. NHSS that are guaranteed to contain a lone Interceptor vessel will always consist of a large debris field similar to those found in Scout instances.

Article and image credit to CMDR Firehawk894.

Threat LevelFound in the InstanceSpecial Notes
Threat 01x Thargoid ProbeThreat 0 signal sources are exceedingly rare, with only a handful being spotted during the Coalsack invasion
Threat 11x Thargoid ProbeThreat 0 signal sources are exceedingly rare, with only a handful being spotted during the Coalsack invasion
Threat 21x Thargoid ProbeThreat 0 signal sources are exceedingly rare, with only a handful being spotted during the Coalsack invasion
Threat 3
Instance A
2 x Thargoid Scouts
Debris Field
Salvage
Thargoid Scouts are immediately hostile in any situation
Threat 3
Instance B
2 x Thargoid Scouts
1-2 x Human ships
These human ships will not be AX equipped and will begin to flee as soon as the Scouts jump in.
Threat 4 Instance A4-7 x Thargoid Scouts
1-3 x Human Ships
These human ships will not be AX equipped and will begin to flee as soon as the Scouts jump in.
Threat 4 Instance B4-8 x Thargoid Scouts
Debris field
Threat 4 Instance C12+ x Thargoid ScoutsThe Scout swarm is especially rare for Threat 4
Threat 4 Instance D1 x Thargoid Probe/Sensor
1 x Thargoid Interceptor – Orthrus Class
? x Thargoid Scouts
The Orthrus will only appear in Threat 4 NHSS’s currently under the “Thargoid Alert” state
Threat 5
Instance A
4-8 x Thargoid Scouts
Threat 5
Instance B
12+ x Thargoid ScoutsThe Scout swarm is also rare for Threat 5 to contain
Threat 5
Instance C
1 x Thargoid Interceptor – Cyclops ClassUnlike Scouts, Thargoid Interceptors found alone in Signal Sources are initially neutral
Threat 6
Instance A
12+ x Thargoid ScoutThe 12+ swarm of Scouts is much more likely at Threat 6
Threat 6
Instance B
1x Thargoid Interceptor – Cyclops Class
4 x Thargoid Scout
Thargoid Scouts are initially present, with a Cyclops jumping in soon after.
Interceptors encountered alongside Scouts are immediately hostile
Threat 6
Instance C
1 x Thargoid Interceptor – Basilisk ClassThe Basilisk will be initially neutral
Threat 7
Instance A
1 x Thargoid Interceptor – Basilisk Class
4 x Thargoid Scouts
Scouts will initially be present and hostile, before a hostile Basilisk joins the fight soon after.
Threat 7
Instance B
1 x Thargoid Interceptor – Medusa ClassThe Medusa will be initially neutral.
Threat 8
Instance A
1x Thargoid Interceptor – Medusa Class
4 x Thargoid Scout
Scouts will initially be present and hostile, before a hostile Medusa joins the fight soon after.
Threat 8
Instance B
1 x Thargoid Interceptor – Hydra ClassThe lone Hydra will be initially neutral, fortunately for you.
Threat 91 x Thargoid Interceptor – Hydra Class
4 x Thargoid Scouts
Scouts will initially be present and hostile, before a hostile Hydra joins the fight soon after.

This table is supplemented by the table below from AXI.

, ,

Related Posts

Menu